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Dieses Game ist richtig gut, man muss nicht viel rein machen, um gut zu sein. Mehr Level und Aktionen währen cool. Strafen und Fallen währen auch nett.

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Android?

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the concept itself is fine, but wayyyy too spoopy I know there's basically no enemies or a real way to die or game over, it's just way too unsettiling with the eerie noises and desolated visual

sidenote, the leg bind animation looks more like a cartoony sneak animation, and she seems to be able to run just fine but how much the legs can still move, might wanna change that in the future

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Is there any way this will be expanded upon later on in the future as a different/seperate project by chance?

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this was good

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aw hell nah who put rahi in bdcc again

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So this will be like a 3d bdcc

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Android?

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I rly don't like to be blindfolded(especialy in games without sounds or just with some random noise in background), so i just found bug that let's you to just clip thru walls by rampXD

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No way we got 3D BDCC before GTA 6

Do I have to download anything else along with the game? It keeps crashing a few seconds after I launch it. It might just be my laptop though

I love a good puzzle game, and this one has some of the most unique mechanics I've seen in one.

You don't often see difficulty through removing tools players have, but this does it almost perfectly

I'd absolutely love to see you build on this and make it even better in the future.

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This is an insanely well-designed puzzle game, I especially loved the ending sequence :) very hot

The only criticism I have is that it's difficult to line up ramps correctly (ESPECIALLY when blindfolded).

First time posting a comment on itch since i'm usually just using it to monitor and find in-development games. This one was good enough to make me go out of my way to write a comment 👍.

The mechanics and their implementation are incredibly solid and pretty clever. The animations, while simple, were shockingly smooth for a game made in 9 days. The physics could have used a little work, but that is a minor issue since nothing outright broke for me.
The puzzle design is honestly quite good, and were at an appropriate level of difficulty to keep me interested while also not feeling unfair or too far above my rational thinking, despite one of the mechanics literally only letting you see what's at your feet.

Overall, 10/10 from me, probably one of the best gamejam projects i've played. Engaging, interesting, unique, and never overstayed its welcome.

beat it, thanks for the game, hope you enjoyed making it. blindfold made me anxious, like when I raced against shadow mario for the first time in super mario galaxy. dont know why.

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I saw someone play this game in the private discord group. What i can say it's really good. I love the bondage game but only missing is clothing. Like latex, prison suite, or something like that etc. I hope that will be added to this game in the future and also more bondage gear stuff.

what gameplay?

Sorry. It's my bad grammar. Let me edit the comment. What i mean i saw someone play this game in the private discord group.

Level 5 seemed to bug out for me... did anyone else have this issue?

It's the blindfold level, with the three colored buttons... when I enter the third room, the one with green and red outside, I go in to use the Yellow Key, but, it didn't let me pick the blindfold. Is, that intentional? Because the Puzzle seems like you'd walk down the ramp, with a blindfold on, and then jump the gap, to get the third block...

Image for proof.


That's intentional. Go inside and look for a button. That should lead to the answer.

Having played Skyrim with the Devious Devices mod, this game is strangely nostalgic. Very well done, Rahi! 


The levels were just right in terms of challenge and being not too tedious. There are a lot of bondage games where getting tied-up just makes playing it a slog, but you managed to hit that sweet spot where it works perfectly.

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Its just pov your the main characters pet in BDCC

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that was awesome and for some reason portal 2 nostalgic because of the puzzles i love it

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i am gonna be glad if u did a remake of BDCC  and use this engine

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Really fun, interesting concept. I love the difficulty spike with the blindfold, I gotta admit

Really cool game with an intuitive idea! Are there any plans on building upon the game/make a sequel?

The game looks good but it keeps crashing a few seconds after or immediately when I launch it

I loved this game. It's so fun to use different bdsm gear for puzzle solutions. I hope the developer adds more to the game or makes a bigger sequel/chapter 2.

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This is good but not enough.

I had a lot of fun messing with the "unintended mechanic" of picking up the cube near a phase wall in order to glitch through (:

Also, pyramid cuffing stations can be activated mid-jump (: (:

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Haha I thought I was the only one that found this, it makes it really fun to speedrun using that mechanic

I can't control the camera at all :(

Pressing Q makes the camera unbound and rebound

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Finally!!

BDCC 2

the potential for a possible port to the main game is quite an interesting idea

dont know a whole lot on how to do stuff like this but that was quite nice had to think a bit here and there to find the right way overall liked it was fun :3

<3

Gotta say, that is a pretty good game you have there! Especially made in 9 days!
Don't think you'd have much time to work on polishing and adding more to the game since you still on BDCC, but if you happened to make that a fully fledged game, that could be quite interesting! (Though you'd have to add a couple more mecanics/restraints to make stuff more varied over time (Like, i dunno, forced to walk on all fours like petplay (to go in narrow spaces) since we're talking about Rahi)

Gotta give prop to the game about something, is that at a couple of times i went outta bounds due to a collision bug but the game did threw me back in the game without me having to restart all the level (Which is nice).

Now the game has some hiccups here and there: like in some levels i couldn't move my camera anymore for some reasons (thankfully i was near the end of the levels), and the cubes physiques be a wee bit wonky but that is to be expected from a game made in 9 days.

Very reminiscent of BDCC.

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This was very good for a 9 day jam game. I've never seen a BDSM puzzle game before, but I quite like the premise. And if you polish up the movement, physics, and added more levels with more mechanics/devices (maybe even special suits or something similar) I think you'd have a very good and unique game. 

I also agree

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a very nice puzzle game and love the nsfw reference/lesson that came after the challenges. Also found the easter egg. very cute and a nice reference to your main game. Cant wait to see more and play more. Hope to have more nsfw moments as the challenges get harder. 

Also got to ask if you are working on this game, does that mean you are no longer working on the correction center game?

Also nice work making a game like this in 9 days. What a amazing feat.

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Epic!

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The visual on this are top notch, capturing the "Cube" vibes and "Portal". The character is - obviously - a fantastic choice, and the claustrophobic sound scape gives this a darker vibe that balances very well with the playful cat person premise.

Already comes with a considerable number of levels! Impressive!

Polishing up the camera motion and adding a snappier, simpler character controller could make this a great game that can stand on its own well outside the context of being a jam submission

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yes nicely done...
maybe add an rubber prison suit or other devices ^^ just a idea

wow!

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